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Monday, September 23, 2013

COMPUTER GRAPHICS (SEMESTER VII)

ANNA UNIVERSITY :: CHENNAI 600 025
UNIVERSITY DEPARTMENTS
REGULATIONS – 2008
CURRICULUM FROM III TO VII SEMESTERS AND ELECTIVES FOR
B.TECH. INFORMATION TECHNOLOGY


 

COMPUTER GRAPHICS


UNIT I

2D PRIMITIVES

Output primitives Line, Circle and Ellipse drawing algorithms - Attributes of output primitives Two dimensional Geometric transformation - Two dimensional viewingLine, Polygon, Curve and Text clipping algorithms


UNIT II

3D CONCEPTS

Parallel and Perspective projections - Three dimensional object representation Polygons, Curved lines, Splines, Quadric Surfaces,- Visualization of data sets - 3D transformations Viewing -Visible surface identification.

UNIT III

GRAPHICS PROGRAMMING

Color ModelsRGB, YIQ, CMY, HSVAnimationsGeneral Computer Animation, Raster, Keyframe - Graphics programming using OPENGLBasic graphics primitivesDrawing three dimensional objects

UNIT IV

RENDERING

Introduction to Shading models Flat and Smooth shading Adding texture to faces Adding shadows of objectsBuilding a camera in a program Creating shaded objectsRendering textureDrawing Shadows.

UNIT V

FRACTALS

Fractals and Self similarityPeano curvesCreating image by iterated functions Mandelbrot sets Julia Sets Random FractalsOverview of Ray Tracing Intersecting rays with other primitivesAdding Surface texture Reflections and Transparency Boolean operations on Objects

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